Computer Curriculum Frameworks

Introduction

Middle School
(Grades 6-8)


High School
(Grades 9-12)

Secondary Computer
Curriculum Framework

The High School Computer Curriculum Framework refines the skills developed in middle school and provides students with commencement-level computer skills. It is crucial for students at this level to be thoroughly computer fluent and be able to select and use appropriate technologies to complete a task in the most comprehensive manner. Student outcomes overlap several disciplines and grade levels because of the nature of high school organization. Curriculum activities offer greater elective opportunities and are devoted to skill mastery, sophistication, application and refinement. Just as in middle school, an emphasis is placed on using tool applications and simulations in order to accomplish curricular tasks related to our four major goals:


Goal #1:
Students will use technology to communicate and present information.
Goal #2:
Students will use technology to access and interpret information.
Goal #3:
Students will use technology to create original designs and compositions.
Goal #4:
Students will use technology to enhance understanding and solve problems.
 
Goal #1: Students will use technology to communicate and present information.


G ra d e
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Discipline
Student Outcome
Curriculum Activity
9/10
11/12

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R
R
Humanities

Students will learn how to compose and edit

Write and edit original essays, journals, poetry,

R
R
Special Needs

written work using word processing software

memos, letters, reports and manuscripts with

R
R
Science

and develop school-to-work skills.

proper formatting structure.

E
E
Business/Computer

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R
R
Humanities

Students will use telecommunications systems

Establish contacts through the Internet and

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to communicate beyond the classroom walls.

communicate via e-mail in language of study.

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E
E
Art (Graphic Design)

Students will use desktop publishing, clip art,

Publish newsletters, newspapers, magazines, ads,

E
E
Family & Consumer

scanners and digital cameras to create layouts

labels and other graphic designs.

E
E
Publications

combining text, graphics and photographs.

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E
E
Business

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Humanities

Students will create multimedia presentations

Demonstrate and share knowledge of a particular

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that combine text, graphics, sound and video.

subject area to an audience in various modalities.

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E
E
Business

Students will develop proper keyboarding

Practice and reinforce touch typing skills using

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technique for fluent and accurate data entry.

keyboarding and word processing software.

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GRADE KEY:
R = REQUIRED activity for all students at that grade level through department curriculum initiatives.
E = ELECTIVE activity offered to students who choose to take a particular course at that grade level.

DISCIPLINE KEY:
Humanities = English, Foreign Language, Social Studies
Math and Sciences = Family & Consumer Science, Health, Math, Science
Information Technology = AV, Business, Computer, Library, Technology
Performing Arts = Art, Drama, Music
Publications = Literary Magazine, School Newspaper, Yearbook
Special Needs = I.D., Reading, Speech and TESOL

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Goal #2: Students will use technology to access and interpret information.


G ra d e
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Discipline
Student Outcome
Curriculum Activity
9/10
11/12

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Information

Students will evaluate the appropriateness to

Libraries, as the information hubs of our

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Technology in

content of a wide variety of online and computer

schools, will usually facilitate these integrated

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conjunction with:

resources, including the following:

activities, which include the following:

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R
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Humanities, Science

Students will learn how to use library systems

Locate books and magazine articles using title,

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R
Special Needs

to locate print and nonprint resources.

author, subject, keyword and boolean searches.

E
E
Family & Consumer

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Students will use databases and CD-ROMs to

Access articles, maps, graphs and charts as part of

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locate, compare and contrast information.

research projects and the study of literature.

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Students will use online services & the Internet

Access government, university and commercial

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to develop information literacy/research skills.

servers for a comprehensive research project.

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Science

Students will learn how to gather and interpret

Use laptops, MBL probes and satellite feeds to

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experimental data using various technologies.

gather real-world science data.

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E
E
Business

Students will use spreadsheets and accounting

Use spreadsheets, accounting software and finance

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programs for financial management.

programs for reconciliation and tax management.

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GRADE KEY:
R = REQUIRED activity for all students at that grade level through department curriculum initiatives.
E = ELECTIVE activity offered to students who choose to take a particular course at that grade level.

DISCIPLINE KEY:
Humanities = English, Foreign Language, Social Studies
Math and Sciences = Family & Consumer Science, Health, Math, Science
Information Technology = AV, Business, Computer, Library, Technology
Performing Arts = Art, Drama, Music
Publications = Literary Magazine, School Newspaper, Yearbook
Special Needs = I.D., Reading, Speech and TESOL

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Goal #3: Students will use technology to create original designs and compositions.


G ra d e
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Discipline
Student Outcome
Curriculum Activity
9/10
11/12

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E
E
Art

Students will use graphics and animation to

Paint and draw using software to create original

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(Drawing, Painting)

explore the computer as an art medium.

images and designs.

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E
E
Art

Students will use scanners, digital cameras and

Use software and photographs to manipulate

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(Photography)

imaging software for digital photography.

and create new images and designs.

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E
E
Music

Students will use electronic synthesizers and

Use MIDI software to compose and sequence

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MIDI to score and create music.

original music compositions.

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E
E
Technology

Students will learn how CAD is used to create

Create architectural drawings and designs using

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original drawing and blueprint designs.

various CAD programs.


GRADE KEY:
R = REQUIRED activity for all students at that grade level through department curriculum initiatives.
E = ELECTIVE activity offered to students who choose to take a particular course at that grade level.

DISCIPLINE KEY:
Humanities = English, Foreign Language, Social Studies
Math and Sciences = Family & Consumer Science, Health, Math, Science
Information Technology = AV, Business, Computer, Library, Technology
Performing Arts = Art, Drama, Music
Publications = Literary Magazine, School Newspaper, Yearbook
Special Needs = I.D., Reading, Speech and TESOL

BACK TO TOP

 

Goal #4: Students will use technology to enhance understanding and solve problems.


G ra d e
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Discipline
Student Outcome
Curriculum Activity
9/10
11/12

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R
R
Science

Students will use simulations to learn about

Simulate chemistry, biology, physical and

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the elements of designing and testing systems.

earth science phenomena and test hypotheses.

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Math

Students will use the scientific calculator as

Apply the use of the scientific calculator to the

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a problem solving tool.

solving of advanced mathematical problems.

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Math and Sciences

Students will use spreadsheets or graphing

Use statistical software and graphing programs

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calculators to analyze statistics and equations.

to interpret numerical data into graph form.

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Math

Students will use a variety of software to

Use tutorial, drill and problem solving programs

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reinforce and apply math for problem solving.

to enhance understanding for skill application.

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Reading

Students will use software and CD-ROMs for

Read and interpret poetry, works of art and music,

E
E
Art/Music (History)

comprehension, literature and art/music history.

and passages from various forms of literature.

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E
E
Computer/Math

Students will learn how to use programming to

Write programs in BASIC, Pascal and C++ to

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develop thinking and problem solving skills.

generate text, graphics and calculations.


GRADE KEY:
R = REQUIRED activity for all students at that grade level through department curriculum initiatives.
E = ELECTIVE activity offered to students who choose to take a particular course at that grade level.

DISCIPLINE KEY:
Humanities = English, Foreign Language, Social Studies
Math and Sciences = Family & Consumer Science, Health, Math, Science
Information Technology = AV, Business, Computer, Library, Technology
Performing Arts = Art, Drama, Music
Publications = Literary Magazine, School Newspaper, Yearbook
Special Needs = I.D., Reading, Speech and TESOL

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